AD&D 2nd Edition Spells
Spell tools for game masters and players. Every page works on its own in a web browser, with no account and no internet connection; nothing you enter is sent anywhere.
Spell browserLook up any spell: search, filter and read the full text.
Game masterBuild your world: which spells, races and rules it uses, and the spellbooks and scrolls in it. Save it as a world file for your players.
CharacterMake a character, keep their spellbooks and scrolls, memorize and cast.
Getting started
Game master
- Open Game master. On the World tab choose the books in play, rule out schools, spheres or properties you don't use, and ban or allow single spells. Add custom spells if you like.
- On the Options tab choose the races your world allows and how strictly race, class and ability requirements apply (enforce, warn or ignore).
- Under Spellbooks & scrolls make the books and scrolls characters can find.
- Click Save world file and give the
.world.jsonfile to your players. When a character finds a book or scroll, click Download item file and give them the.item.jsonfile.
Player
- Open Character and click Load world file. The page remembers the last world loaded on this computer.
- On the Character tab set your name, race, abilities and classes.
- Wizards: on the Spellbooks tab click New spellbook and copy in your starting spells. Add books and scrolls the GM gives you with Add item from file, then use Copy to spellbook to learn their spells (roll for the chance shown).
- On the Memorized tab memorize spells for each level: wizards from their spellbooks, priests from their spheres. Mark spells as you cast them, and click Rest after a night's rest.
- Click Save character file before you close the page: the page keeps nothing on its own, so
your
.character.jsonfile is your character. Load it again next time.
Files
| File | Made by | Holds |
|---|---|---|
.world.json | Game master page | The world's spells, races, options, custom spells, spellbooks and scrolls. |
.character.json | Character pages | One character: sheet, spellbooks, scrolls, memorized spells. |
.item.json | Game master page | One spellbook or scroll for a character who found it. |
Good to know
- Print on a character page prints that character: sheet, spells memorized, spellbooks and the full text of their own spells.
- The tools show chances and limits but never roll dice for you.
- Spell and race text comes from the AD&D 2nd Edition wiki and regalgoblins.com; check the books for the final word.
About this build
- Last updated
- 2026-10-20 17:44
- Spells
- 4,255 from official books; 4,436 including unofficial sources
- Races
- 145
- Classes
- 17
- Build
- 2080b42
- Sources
- adnd2e.fandom.com (spells, races) and regalgoblins.com (PHB tables)